COMP1400 – Programming for Designers

Class announcements for Programming for Designers

COMP1400 – Programming for Designers random header image

Assignment 1 – Submission

Posted by on August 15th, 2010 · Assignments

Submitting the storyboard: Since the storyboards are going to be checked during lab session at week 4 (week 5 for Monday tut), the final PAPER version of the storyboard has to be handed to the tutor at the start of next lab session.

Submitting the complete Unity project implementing your scene:

1) Script files:

Your assignment will be stored in a number of files. The script files (.js files) can be submitted via two ways: using the “give” web page or using “give” command.


1-1) Using the web page:
go to https://cgi.cse.unsw.edu.au/~give/Student/give.php
(you need to login using your cse account, select the course COMP1400, search for Assignments (assn1), “Upload my Assignments” , accept the declarition, choose files(.js files) and Submit Files.  When it is done, press “Check my Submission” to see the submission information.
1-2) OR Using command “give cs1400 assn1 “the js files”” from cse logged in terminal and inside your project directory (and follow the instructions).
e.g: give cs1400 assn1  controlflight.js  moveRandom.js  jumpUpDown.js

REMEMBER to put your name,student number, cse-account id as comments in all script files.
REMEMBER to write some comments about each script and clarify the objects you assigned the script to.
REMEMBER to use meaningful names for scripts and keep the names the same if you are submitting more than once.

Assignments can be submitted more than once: the lastest version is marked. Your assignment is due by Sunday, the 22th of August 2010, 11:59pm.

Late submissions will be penalised: the penalty for a late submission will be 5% per full and partial day after the due date up to 7 days. After 7 days the penalty is equal to whole assignment mark.

Reminder on plagiarism policy
You are permitted, indeed encouraged, to discuss ways to solve the assignment with other people. Such discussions must be in terms of algorithms, not scripts. But you must implement the solution on your own. Submissions are routinely scanned for similarities that occur when students copy and modify other people’s work, or work very closely together on a single implementation. Severe penalties apply to a submission that is not the original work of the person submitting it.

2) Uploading the web player version of the project:

The project has to be published as web version in your cse account’s “public_html/assn1” folder. The name of the project must be your student id (7 digits) followed by assn1. For example if the student id is 9876543 and the cse user-name is “csestudent”, the project has to be available in http://www.cse.unsw.edu.au/~csestudent/assn1/9876543assn1.html

You need to build web player version of your project. Save it in a folder called “assn1” and name it as a combination of your student number and “assn1”. Copy the folder to your home directory/public_html. And at the end,make sure the correspondent (above) link works for you.

You can copy folder assn1 to your home directory using this command from the terminal as well:
scp -r assn1 your-cse-account@cse.unsw.edu.au:~/public_html

REMEMBER to practice this part during week 5 and make sure your are able to do that using your computer at home.

You can find more information about “How to copy a file between a local and a remote computer” here for Windows Users and Mac Users. (Host : login.cse.unsw.edu.au, port:22)

No Comments so far ↓

There are no comments yet...Kick things off by filling out the form below.

You must log in to post a comment.