{"id":8,"date":"2010-03-14T19:33:31","date_gmt":"2010-03-15T02:33:31","guid":{"rendered":"http:\/\/blogs.unsw.edu.au\/gameslab\/?p=8"},"modified":"2010-03-14T19:35:59","modified_gmt":"2010-03-15T02:35:59","slug":"games-for-the-blind","status":"publish","type":"post","link":"https:\/\/blogs.unsw.edu.au\/gameslab\/blog\/2010\/03\/games-for-the-blind\/","title":{"rendered":"Games for the Blind"},"content":{"rendered":"<p>My thesis topic is to create a game for the blind. However, I want this game to appeal to both sighted and non sighted people so that they can play together. I have tried playing some of the games available to the blind and they are far from fantastic&#8230;they&#8217;re boring. I will be researching what makes games fun for the sighted people, because it is not just the visual aspects of a game that make it fun to play. I will try to implement similar mechanics into the game I plan to create and produce a fun game for all.<\/p>\n<p>One of my ideas is based on the story of Odysseus and the Cyclops where, Odysseus pokes the Cyclops&#8217; eye out. The player will play as the Cyclops and they will be using a combination of sound and the Novint Falcon, a force feedback controller, to navigate and hunt down Odysseus. The player will rampage villages, squish little insignificant humans similar to the game Trogdor.<\/p>\n<p>Another idea is to create a DDR game for the non-sighted. This idea is only in the imaginary stage and the implementation has not been thought of. Different sounds could signify different steps and a combination of these sounds will be a combination of steps. However, it will be slightly different to the DDR that we are accustomed to at arcades. The sounds will be added on top of a dance-y track but how the player will know about any combos or their score requires futher thinking.<\/p>\n<p>Any other ideas or suggestions will be much appreciated \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>My thesis topic is to create a game for the blind. However, I want this game to appeal to both sighted and non sighted people so that they can play together. I have tried playing some of the games available to the blind and they are far from fantastic&#8230;they&#8217;re boring. I will be researching what [&hellip;]<\/p>\n","protected":false},"author":83,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-8","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/blogs.unsw.edu.au\/gameslab\/wp-json\/wp\/v2\/posts\/8","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.unsw.edu.au\/gameslab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.unsw.edu.au\/gameslab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.unsw.edu.au\/gameslab\/wp-json\/wp\/v2\/users\/83"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.unsw.edu.au\/gameslab\/wp-json\/wp\/v2\/comments?post=8"}],"version-history":[{"count":3,"href":"https:\/\/blogs.unsw.edu.au\/gameslab\/wp-json\/wp\/v2\/posts\/8\/revisions"}],"predecessor-version":[{"id":21,"href":"https:\/\/blogs.unsw.edu.au\/gameslab\/wp-json\/wp\/v2\/posts\/8\/revisions\/21"}],"wp:attachment":[{"href":"https:\/\/blogs.unsw.edu.au\/gameslab\/wp-json\/wp\/v2\/media?parent=8"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.unsw.edu.au\/gameslab\/wp-json\/wp\/v2\/categories?post=8"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.unsw.edu.au\/gameslab\/wp-json\/wp\/v2\/tags?post=8"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}