Business Programming

Course announcements for INFS1609 and INFS2609

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13s2 Blog Moved to COMP1400

August 9th, 2013 · Comments Off on 13s2 Blog Moved to COMP1400 · Announcements

As the INFS1609/INFS2609 courses for 13s2 are fully combined with COMP1400, please go to the COMP1400 Blog. From now on, we will only be updating the COMP1400 web site.

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Final Lab Marks

November 5th, 2012 · Comments Off on Final Lab Marks · Announcements, Labs

The marks for labs have been finalised and uploaded. Check your results here: https://cgi.cse.unsw.edu.au/~give/Student/sturec.php You should see the following fields: labXX – Lab mark, out of 2 for each lab from weeks 2 to 12 labTotal – mark out of 10, the final lab result, worth 10% of the course mark. To get full marks for […]

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Assignment 2 & 3 Marks

October 30th, 2012 · Comments Off on Assignment 2 & 3 Marks · Announcements, Assignments

Marks for Assignments 2 & 3 are now available for collection. Go to the assignment management page: https://cgi.cse.unsw.edu.au/~give/Student/give.php, and select INFS1609 or INFS2609. Then select “assignment2″ or “assignment3” and press “Collect my Assignment”. You will be presented with your assignment log. The log contains: Your submitted code Comments within the code A summary of the tests […]

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Assignment 1 Marks

October 15th, 2012 · Comments Off on Assignment 1 Marks · Announcements, Assignments

Marks for Assignment 1 are now available for collection. Go to the assignment management page: https://cgi.cse.unsw.edu.au/~give/Student/give.php, and select INFS1609 or INFS2609. Then select “assignment1″ and press “Collect my Assignment”. You will be presented with your assignment log. The log contains: Your submitted code Comments within the code A summary of the tests and results Output from […]

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Lab Week 13 – Marking & Revision

October 14th, 2012 · Comments Off on Lab Week 13 – Marking & Revision · Labs

This lab is the final opportunity to mark outstanding work. This lab is also an opportunity to ask any revision questions or questions about the exam.

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Lab Marks

October 8th, 2012 · Comments Off on Lab Marks · Announcements

Lab marks have been uploaded. You can view them here: https://cgi.cse.unsw.edu.au/~give/Student/sturec.php Marks are out of 2. If you do not have 2/2 for a lab then ask Tim in the next lab what is missing. For Claude’s class, I’ve uploaded marks from week 8 onwards. Claude will upload his marks when he has a chance. Marks […]

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Lab Week 12 – Uno Game

October 7th, 2012 · Comments Off on Lab Week 12 – Uno Game · Labs

Download the Uno Game BlueJ project shown in the lecture. Constructors Use the debugger to watch how cards are constructed: Set a breakpoint in the WildDrawCard constructor (line 17). Create a new WildDrawCard by calling the constructor.. Use the ‘step into’ button to step through the code. Observe how the super() call works. Repeat this process for […]

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Lab Week 11 – Wumpus

October 2nd, 2012 · Comments Off on Lab Week 11 – Wumpus · Labs

Download the Wumpus game shown in lectures. Examine the code try to follow how it works. Make the following changes to the game: Rearrange the rooms so that are in a 4×5 grid. Make it so that the wumpus needs to be shot more than once (you choose how many times) to be killed. Each time […]

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Lab Week 10 – Scrabble

September 23rd, 2012 · Comments Off on Lab Week 10 – Scrabble · Labs

Consider the game of Scrabble. List all the data involved in representing the game. Be thorough. How might this data be divided into abstract chunks? What idea does each chunk represent? Draw a flow chart of the game play. Break it up into methods of different levels of detail. How do these methods associate with the […]

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Assignment 3

September 20th, 2012 · Comments Off on Assignment 3 · Assignments

DUE DATE: Sunday 14th Oct, 23:59:59 Change Log Sample Solution has been updated as of Sept 25th 17:30. If you downloaded the sample earlier than this, grab the latest copy In this assignment you will be implementing a simple job queue. Topics covered This assignment covers the following ideas: OO design: Abstraction and encapsulation Implementing […]

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