It’s too often that I see a developer look at a game and say: “I could have made that”. Every time, I make the point of replying: “Why haven’t you?”. Playing a game and acknowledging the development experience is very different to actually building a game from the ground up. It’s a creative process in […]
Experience Driven Game Design
March 23rd, 2010 · Comments Off on Experience Driven Game Design · Uncategorized
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